手動布局子視圖;
下面先看下效果圖,我們今天要實現的效果:
這裡我們默認用storyboard啟動:
首先我們要在白色的屏幕上面創建一個父視圖SuperView(藍色的背景),在父視圖裡面創建四個小視圖(橘黃色的背景)
下面看代碼,
在SuperView.h文件裡面:
#import <UIKit/UIKit.h> @interface SuperView : UIView{ UIView * _view01; UIView * _view02; UIView * _view03; UIView * _view04; } //聲明創建視圖函數 -(void) createSubViews; @end 在SuperView.m文件裡面: #import "SuperView.h" @interface SuperView () @end @implementation SuperView -(void) createSubViews{ //左上角視圖 _view01 = [[UIView alloc] init]; _view01.frame=CGRectMake(0, 0, 40, 40); //右上角視圖 _view02 = [[UIView alloc] init]; _view02.frame=CGRectMake(self.bounds.size.width-40, 0, 40, 40); //右下角視圖 _view03 = [[UIView alloc] init]; _view03.frame=CGRectMake(self.bounds.size.width-40, self.bounds.size.height-40, 40, 40); //左下角視圖 _view04 = [[UIView alloc] init]; _view04.frame=CGRectMake(0, self.bounds.size.height-40, 40, 40); _view01.backgroundColor=[UIColor orangeColor]; _view02.backgroundColor=[UIColor orangeColor]; _view03.backgroundColor=[UIColor orangeColor]; _view04.backgroundColor=[UIColor orangeColor]; [self addSubview:_view01]; [self addSubview:_view02]; [self addSubview:_view03]; [self addSubview:_view04]; } //當需要重新布局時調用此函數 //通過此函數重新設定子視圖的位置 //手動調整子視圖的位置 -(void)layoutSubviews{ [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; _view01.frame=CGRectMake(0, 0, 40, 40); _view02.frame=CGRectMake(self.bounds.size.width-40, 0, 40, 40); _view03.frame=CGRectMake(self.bounds.size.width-40, self.bounds.size.height-40, 40, 40); _view04.frame=CGRectMake(0, self.bounds.size.height-40, 40, 40); [UIView commitAnimations]; } @end
在ViewController.m文件裡面:
#import "ViewController.h" #import "SuperView.h" @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. //創建一個父視圖 SuperView * sView = [[SuperView alloc]init]; sView.frame = CGRectMake(20, 20, 180, 280); //父視圖調用函數創建四個小視圖 [sView createSubViews]; sView.backgroundColor = [UIColor blueColor]; [self.view addSubview:sView]; UIButton * btn01 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn01.frame = CGRectMake(240, 480, 80, 40); [btn01 setTitle:@"放大" forState:UIControlStateNormal]; [btn01 addTarget:self action:@selector(pressLarge) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btn01]; UIButton * btn02 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn02.frame = CGRectMake(240, 520, 80, 40); [btn02 setTitle:@"縮小" forState:UIControlStateNormal]; [btn02 addTarget:self action:@selector(pressSmall) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btn02]; sView.tag = 101; } //放大父視圖 -(void) pressLarge{ SuperView * sView = (SuperView*)[self.view viewWithTag:101]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; sView.frame=CGRectMake(20, 20, 280, 400); [UIView commitAnimations]; } //縮小父視圖 -(void) pressSmall{ SuperView * sView = (SuperView*)[self.view viewWithTag:101]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; sView.frame=CGRectMake(20, 20, 180, 280); [UIView commitAnimations]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end
以上代碼書寫完畢,就達到了上面視圖的效果,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。