本文授權轉載,作者:漢斯哈哈哈(公眾號:hans_iOS)
導讀:
YYCache源碼分析(一)
YYCache源碼分析(二)
正文:
本文分析YYDiskCache->YYKVStorage實現過程:
YYDiskCache對YYKVStorage一層封裝,緩存方式:數據庫+文件,下面先分析主要實現類YYKVStorage,再分析表層類YYDiskCache。
YYKVStorage.h方法結構圖
YYKVStorage.h方法解釋
#importNS_ASSUME_NONNULL_BEGIN // 用YYKVStorageItem保存緩存相關參數 @interface YYKVStorageItem : NSObject // 緩存鍵值 @property (nonatomic, strong) NSString *key; // 緩存對象 @property (nonatomic, strong) NSData *value; // 緩存文件名 @property (nullable, nonatomic, strong) NSString *filename; // 緩存大小 @property (nonatomic) int size; // 修改時間 @property (nonatomic) int modTime; // 最後使用時間 @property (nonatomic) int accessTime; // 拓展數據 @property (nullable, nonatomic, strong) NSData *extendedData; @end // 可以指定緩存類型 typedef NS_ENUM(NSUInteger, YYKVStorageType) { // 文件緩存(filename != null) YYKVStorageTypeFile = 0, // 數據庫緩存 YYKVStorageTypeSQLite = 1, // 如果filename != null,則value用文件緩存,緩存的其他參數用數據庫緩存;如果filename == null,則用數據庫緩存 YYKVStorageTypeMixed = 2, }; // 緩存操作實現 @interface YYKVStorage : NSObject #pragma mark - Attribute // 緩存路徑 @property (nonatomic, readonly) NSString *path; // 緩存方式 @property (nonatomic, readonly) YYKVStorageType type; // 是否要打開錯誤日志 @property (nonatomic) BOOL errorLogsEnabled; #pragma mark - Initializer // 這兩個方法不能使用,因為實例化對象時要有初始化path、type - (instancetype)init UNAVAILABLE_ATTRIBUTE; + (instancetype)new UNAVAILABLE_ATTRIBUTE; /** * 實例化對象 * * @param path 緩存路徑 * @param type 緩存方式 */ - (nullable instancetype)initWithPath:(NSString *)path type:(YYKVStorageType)type NS_DESIGNATED_INITIALIZER; #pragma mark - Save Items /** * 添加緩存 * * @param item 把緩存數據封裝到YYKVStorageItem對象 */ - (BOOL)saveItem:(YYKVStorageItem *)item; /** * 添加緩存 * * @param key 緩存鍵值 * @param value 緩存對象 */ - (BOOL)saveItemWithKey:(NSString *)key value:(NSData *)value; /** * 添加緩存 * * @param key 緩存鍵值 * @param value 緩存對象 * @param filename 緩存文件名稱 * filename != null * 則用文件緩存value,並把`key`,`filename`,`extendedData`寫入數據庫 * filename == null * 緩存方式type:YYKVStorageTypeFile 不進行緩存 * 緩存方式type:YYKVStorageTypeSQLite || YYKVStorageTypeMixed 數據庫緩存 * @param extendedData 緩存拓展數據 */ - (BOOL)saveItemWithKey:(NSString *)key value:(NSData *)value filename:(nullable NSString *)filename extendedData:(nullable NSData *)extendedData; #pragma mark - Remove Items /** * 刪除緩存 */ - (BOOL)removeItemForKey:(NSString *)key; - (BOOL)removeItemForKeys:(NSArray *)keys; /** * 刪除所有內存開銷大於size的緩存 */ - (BOOL)removeItemsLargerThanSize:(int)size; /** * 刪除所有時間比time小的緩存 */ - (BOOL)removeItemsEarlierThanTime:(int)time; /** * 減小緩存占的容量開銷,使總緩存的容量開銷值不大於maxSize(刪除原則:LRU 最久未使用的緩存將先刪除) */ - (BOOL)removeItemsToFitSize:(int)maxSize; /** * 減小總緩存數量,使總緩存數量不大於maxCount(刪除原則:LRU 最久未使用的緩存將先刪除) */ - (BOOL)removeItemsToFitCount:(int)maxCount; /** * 清空所有緩存 */ - (BOOL)removeAllItems; - (void)removeAllItemsWithProgressBlock:(nullable void(^)(int removedCount, int totalCount))progress endBlock:(nullable void(^)(BOOL error))end; #pragma mark - Get Items /** * 讀取緩存 */ - (nullable YYKVStorageItem *)getItemForKey:(NSString *)key; - (nullable YYKVStorageItem *)getItemInfoForKey:(NSString *)key; - (nullable NSData *)getItemValueForKey:(NSString *)key; - (nullable NSArray *)getItemForKeys:(NSArray *)keys; - (nullable NSArray *)getItemInfoForKeys:(NSArray *)keys; - (nullable NSDictionary *)getItemValueForKeys:(NSArray *)keys; #pragma mark - Get Storage Status /** * 判斷當前key是否有對應的緩存 */ - (BOOL)itemExistsForKey:(NSString *)key; /** * 獲取緩存總數量 */ - (int)getItemsCount; /** * 獲取緩存總內存開銷 */ - (int)getItemsSize; @end NS_ASSUME_NONNULL_END
YYKVStorage.m方法結構圖
私有方法:
公開方法:
YYKVStorage.m方法實現
下面分別拎出添加、刪除、查找各個主要的方法來講解
1.添加
// 添加緩存 - (BOOL)saveItemWithKey:(NSString *)key value:(NSData *)value filename:(NSString *)filename extendedData:(NSData *)extendedData { if (key.length == 0 || value.length == 0) return NO; if (_type == YYKVStorageTypeFile && filename.length == 0) { //** `緩存方式為YYKVStorageTypeFile(文件緩存)`並且`未傳緩存文件名`則不緩存(忽略) ** return NO; } if (filename.length) { //** 存在文件名則用文件緩存,並把`key`,`filename`,`extendedData`寫入數據庫 ** // 緩存數據寫入文件 if (![self _fileWriteWithName:filename data:value]) { return NO; } // 把`key`,`filename`,`extendedData`寫入數據庫,存在filenam,則不把value緩存進數據庫 if (![self _dbSaveWithKey:key value:value fileName:filename extendedData:extendedData]) { // 如果數據庫操作失敗,刪除之前的文件緩存 [self _fileDeleteWithName:filename]; return NO; } return YES; } else { if (_type != YYKVStorageTypeSQLite) { // ** 緩存方式:非數據庫 ** // 根據緩存key查找緩存文件名 NSString *filename = [self _dbGetFilenameWithKey:key]; if (filename) { // 刪除文件緩存 [self _fileDeleteWithName:filename]; } } // 把緩存寫入數據庫 return [self _dbSaveWithKey:key value:value fileName:nil extendedData:extendedData]; } } // 把data寫入文件 - (BOOL)_fileWriteWithName:(NSString *)filename data:(NSData *)data { // 拼接文件路徑 NSString *path = [_dataPath stringByAppendingPathComponent:filename]; // 寫入文件 return [data writeToFile:path atomically:NO]; } // 寫入數據庫 - (BOOL)_dbSaveWithKey:(NSString *)key value:(NSData *)value fileName:(NSString *)fileName extendedData:(NSData *)extendedData { // 執行sql語句 NSString *sql = @"insert or replace into manifest (key, filename, size, inline_data, modification_time, last_access_time, extended_data) values (?1, ?2, ?3, ?4, ?5, ?6, ?7);"; // 所有sql執行前,都必須能run sqlite3_stmt *stmt = [self _dbPrepareStmt:sql]; if (!stmt) return NO; // 時間 int timestamp = (int)time(NULL); // 綁定參數值 sqlite3_bind_text(stmt, 1, key.UTF8String, -1, NULL); sqlite3_bind_text(stmt, 2, fileName.UTF8String, -1, NULL); sqlite3_bind_int(stmt, 3, (int)value.length); if (fileName.length == 0) { // fileName為null時,緩存value sqlite3_bind_blob(stmt, 4, value.bytes, (int)value.length, 0); } else { // fileName不為null時,不緩存value sqlite3_bind_blob(stmt, 4, NULL, 0, 0); } sqlite3_bind_int(stmt, 5, timestamp); sqlite3_bind_int(stmt, 6, timestamp); sqlite3_bind_blob(stmt, 7, extendedData.bytes, (int)extendedData.length, 0); // 執行操作 int result = sqlite3_step(stmt); if (result != SQLITE_DONE) { //** 未完成執行數據庫 ** // 輸出錯誤logs if (_errorLogsEnabled) NSLog(@"%s line:%d sqlite insert error (%d): %s", __FUNCTION__, __LINE__, result, sqlite3_errmsg(_db)); return NO; } return YES; } // 將sql編譯成stmt - (sqlite3_stmt *)_dbPrepareStmt:(NSString *)sql { if (![self _dbCheck] || sql.length == 0 || !_dbStmtCache) return NULL; // 從_dbStmtCache字典裡取之前編譯過sql的stmt(優化) sqlite3_stmt *stmt = (sqlite3_stmt *)CFDictionaryGetValue(_dbStmtCache, (__bridge const void *)(sql)); if (!stmt) { // 將sql編譯成stmt int result = sqlite3_prepare_v2(_db, sql.UTF8String, -1, &stmt, NULL); if (result != SQLITE_OK) { //** 未完成執行數據庫 ** // 輸出錯誤logs if (_errorLogsEnabled) NSLog(@"%s line:%d sqlite stmt prepare error (%d): %s", __FUNCTION__, __LINE__, result, sqlite3_errmsg(_db)); return NULL; } // 將新的stmt緩存到字典 CFDictionarySetValue(_dbStmtCache, (__bridge const void *)(sql), stmt); } else { // 重置stmt狀態 sqlite3_reset(stmt); } return stmt; } // 刪除文件 - (BOOL)_fileDeleteWithName:(NSString *)filename { NSString *path = [_dataPath stringByAppendingPathComponent:filename]; return [[NSFileManager defaultManager] removeItemAtPath:path error:NULL]; } // 從數據庫查找文件名 - (NSString *)_dbGetFilenameWithKey:(NSString *)key { // 准備執行sql NSString *sql = @"select filename from manifest where key = ?1;"; sqlite3_stmt *stmt = [self _dbPrepareStmt:sql]; if (!stmt) return nil; // 綁定參數 sqlite3_bind_text(stmt, 1, key.UTF8String, -1, NULL); // 執行操作 int result = sqlite3_step(stmt); if (result == SQLITE_ROW) { //** 存在可讀的row ** // 取出stmt中的數據 char *filename = (char *)sqlite3_column_text(stmt, 0); if (filename && *filename != 0) { // 轉utf8 string return [NSString stringWithUTF8String:filename]; } } else { if (result != SQLITE_DONE) { //** 未完成執行數據庫 ** // 輸出錯誤logs if (_errorLogsEnabled) NSLog(@"%s line:%d sqlite query error (%d): %s", __FUNCTION__, __LINE__, result, sqlite3_errmsg(_db)); } } return nil; }
2.刪除
// 刪除緩存 - (BOOL)removeItemForKey:(NSString *)key { if (key.length == 0) return NO; // 判斷緩存方式 switch (_type) { case YYKVStorageTypeSQLite: { //** 數據庫緩存 ** // 刪除數據庫記錄 return [self _dbDeleteItemWithKey:key]; } break; case YYKVStorageTypeFile: case YYKVStorageTypeMixed: { //** 數據庫緩存 或 文件緩存 ** // 查找緩存文件名 NSString *filename = [self _dbGetFilenameWithKey:key]; if (filename) { // 刪除文件緩存 [self _fileDeleteWithName:filename]; } // 刪除數據庫記錄 return [self _dbDeleteItemWithKey:key]; } break; default: return NO; } } // 刪除數據庫記錄 - (BOOL)_dbDeleteItemWithKey:(NSString *)key { // 准備執行sql NSString *sql = @"delete from manifest where key = ?1;"; sqlite3_stmt *stmt = [self _dbPrepareStmt:sql]; if (!stmt) return NO; // 綁定參數 sqlite3_bind_text(stmt, 1, key.UTF8String, -1, NULL); // 執行操作 int result = sqlite3_step(stmt); if (result != SQLITE_DONE) { //** 未完成執行數據庫 ** // 輸出錯誤logs if (_errorLogsEnabled) NSLog(@"%s line:%d db delete error (%d): %s", __FUNCTION__, __LINE__, result, sqlite3_errmsg(_db)); return NO; } return YES; }
3.查找
// 查找緩存 - (YYKVStorageItem *)getItemForKey:(NSString *)key { if (key.length == 0) return nil; // 數據庫查詢 YYKVStorageItem *item = [self _dbGetItemWithKey:key excludeInlineData:NO]; if (item) { //** 數據庫存在記錄 ** // 更新操作時間 [self _dbUpdateAccessTimeWithKey:key]; if (item.filename) { //** 存在文件名 ** // 讀入文件 item.value = [self _fileReadWithName:item.filename]; if (!item.value) { //** 未找到文件 ** // 刪除數據庫記錄 [self _dbDeleteItemWithKey:key]; item = nil; } } } return item; } // 數據庫查詢 - (YYKVStorageItem *)_dbGetItemWithKey:(NSString *)key excludeInlineData:(BOOL)excludeInlineData { // 准備執行sql NSString *sql = excludeInlineData ? @"select key, filename, size, modification_time, last_access_time, extended_data from manifest where key = ?1;" : @"select key, filename, size, inline_data, modification_time, last_access_time, extended_data from manifest where key = ?1;"; sqlite3_stmt *stmt = [self _dbPrepareStmt:sql]; if (!stmt) return nil; // 綁定參數 sqlite3_bind_text(stmt, 1, key.UTF8String, -1, NULL); YYKVStorageItem *item = nil; // 執行操作 int result = sqlite3_step(stmt); if (result == SQLITE_ROW) { //** 存在可讀的row ** // 獲取YYKVStorageItem item = [self _dbGetItemFromStmt:stmt excludeInlineData:excludeInlineData]; } else { if (result != SQLITE_DONE) { //** 未完成執行數據庫 ** // 輸出錯誤logs if (_errorLogsEnabled) NSLog(@"%s line:%d sqlite query error (%d): %s", __FUNCTION__, __LINE__, result, sqlite3_errmsg(_db)); } } return item; } // 轉換模型YYKVStorageItem - (YYKVStorageItem *)_dbGetItemFromStmt:(sqlite3_stmt *)stmt excludeInlineData:(BOOL)excludeInlineData { int i = 0; // 取出數據 char *key = (char *)sqlite3_column_text(stmt, i++); char *filename = (char *)sqlite3_column_text(stmt, i++); int size = sqlite3_column_int(stmt, i++); const void *inline_data = excludeInlineData ? NULL : sqlite3_column_blob(stmt, i); int inline_data_bytes = excludeInlineData ? 0 : sqlite3_column_bytes(stmt, i++); int modification_time = sqlite3_column_int(stmt, i++); int last_access_time = sqlite3_column_int(stmt, i++); const void *extended_data = sqlite3_column_blob(stmt, i); int extended_data_bytes = sqlite3_column_bytes(stmt, i++); // 賦值模型 YYKVStorageItem *item = [YYKVStorageItem new]; if (key) item.key = [NSString stringWithUTF8String:key]; if (filename && *filename != 0) item.filename = [NSString stringWithUTF8String:filename]; item.size = size; if (inline_data_bytes > 0 && inline_data) item.value = [NSData dataWithBytes:inline_data length:inline_data_bytes]; item.modTime = modification_time; item.accessTime = last_access_time; if (extended_data_bytes > 0 && extended_data) item.extendedData = [NSData dataWithBytes:extended_data length:extended_data_bytes]; return item; }
YYDiskCache
1.初始化
- (instancetype)initWithPath:(NSString *)path inlineThreshold:(NSUInteger)threshold { self = [super init]; if (!self) return nil; // 1.根據path先從緩存裡面找YYDiskCache(未找到再去重新創建實例) YYDiskCache *globalCache = _YYDiskCacheGetGlobal(path); if (globalCache) return globalCache; // 2.重新創建實例 // 2.1緩存方式 YYKVStorageType type; if (threshold == 0) { type = YYKVStorageTypeFile; } else if (threshold == NSUIntegerMax) { type = YYKVStorageTypeSQLite; } else { type = YYKVStorageTypeMixed; } // 2.2實例化YYKVStorage對象(YYKVStorage上面已分析,YYDiskCache的緩存實現都在YKVStorage) YYKVStorage *kv = [[YYKVStorage alloc] initWithPath:path type:type]; if (!kv) return nil; // 2.3初始化數據 _kv = kv; _path = path; _lock = dispatch_semaphore_create(1); _queue = dispatch_queue_create("com.ibireme.cache.disk", DISPATCH_QUEUE_CONCURRENT); _inlineThreshold = threshold; _countLimit = NSUIntegerMax; _costLimit = NSUIntegerMax; _ageLimit = DBL_MAX; _freeDiskSpaceLimit = 0; _autoTrimInterval = 60; [self _trimRecursively]; // 2.4緩存self _YYDiskCacheSetGlobal(self); [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_appWillBeTerminated) name:UIApplicationWillTerminateNotification object:nil]; return self; } // 獲取已經緩存的YYDiskCache對象 static YYDiskCache *_YYDiskCacheGetGlobal(NSString *path) { if (path.length == 0) return nil; // 初始化字典(用來緩存YYDiskCache對象)與創建鎖 _YYDiskCacheInitGlobal(); // 加鎖 dispatch_semaphore_wait(_globalInstancesLock, DISPATCH_TIME_FOREVER); id cache = [_globalInstances objectForKey:path]; // 解鎖 dispatch_semaphore_signal(_globalInstancesLock); return cache; } // 初始化字典(用來緩存YYDiskCache對象)與創建鎖 static void _YYDiskCacheInitGlobal() { static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ // 創建一把鎖 _globalInstancesLock = dispatch_semaphore_create(1); // 初始化字典 _globalInstances = [[NSMapTable alloc] initWithKeyOptions:NSPointerFunctionsStrongMemory valueOptions:NSPointerFunctionsWeakMemory capacity:0]; }); } // 保存新的YYDiskCache static void _YYDiskCacheSetGlobal(YYDiskCache *cache) { if (cache.path.length == 0) return; _YYDiskCacheInitGlobal(); dispatch_semaphore_wait(_globalInstancesLock, DISPATCH_TIME_FOREVER); [_globalInstances setObject:cache forKey:cache.path]; dispatch_semaphore_signal(_globalInstancesLock); }
2.添加緩存
// 添加緩存 - (void)setObject:(id)object forKey:(NSString *)key { if (!key) return; if (!object) { //** 緩存對象為null ** // 刪除緩存 [self removeObjectForKey:key]; return; } NSData *extendedData = [YYDiskCache getExtendedDataFromObject:object]; NSData *value = nil; // 你可以customArchiveBlock外部歸檔數據 if (_customArchiveBlock) { value = _customArchiveBlock(object); } else { @try { // 歸檔數據 value = [NSKeyedArchiver archivedDataWithRootObject:object]; } @catch (NSException *exception) { // nothing to do... } } if (!value) return; NSString *filename = nil; if (_kv.type != YYKVStorageTypeSQLite) { // ** 緩存類型非YYKVStorageTypeSQLite ** if (value.length > _inlineThreshold) { // ** 緩存對象大於_inlineThreshold值則用文件緩存 ** // 生成文件名 filename = [self _filenameForKey:key]; } } // 加鎖 Lock(); // 緩存數據(此方法上面講過) [_kv saveItemWithKey:key value:value filename:filename extendedData:extendedData]; // 解鎖 Unlock(); }
3.其他查找,刪除都類似,就不一一分析了