深度拷貝和淺拷貝的區別就自己找個地方看下。。。。。。。最下面貼上了NSArray和NSDictionary的深度拷貝分類方法
代碼中常用的調試需要用的代碼:這樣日志只會在調試時候打印,發布的時候並不會出現
#ifdef DEBUG #ifndef DLog # define DLog(fmt, ...) {NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);} #endif #ifndef ELog # define ELog(err) {if(err) DLog(@"%@", err)} #endif #else #ifndef DLog # define DLog(...) #endif #ifndef ELog # define ELog(err) #endif #endif
SJDeepCopy.h文件
#import@interface NSArray (SJDeepCopy) - (NSArray*)deepCopy; - (NSMutableArray*) mutableDeepCopy; @end @interface NSDictionary (SJDeepCopy) - (NSDictionary*)deepCopy; - (NSMutableDictionary*)mutableDeepCopy; @end
SJDeepCopy.m文件
#import "SJDeepCopy.h" @implementation NSArray (SJDeepCopy) - (NSArray*)deepCopy { NSUInteger count = [self count]; id cArray[count]; for (NSUInteger i = 0; i < count; ++i) { id obj = [self objectAtIndex:i]; if ([obj respondsToSelector:@selector(deepCopy)]) { cArray[i] = [obj deepCopy]; } else if ([obj respondsToSelector:@selector(copyWithZone:)]) { cArray[i] = [obj copy]; } else { DLog(@"********Error:NSArray DeepCopy Failed!!! ********"); return nil; } } NSArray *ret = [NSArray arrayWithObjects:cArray count:count]; return ret; } - (NSMutableArray*)mutableDeepCopy { NSUInteger count = [self count]; id cArray[count]; for (NSUInteger i = 0; i < count; ++i) { id obj = [self objectAtIndex:i]; // Try to do a deep mutable copy, if this object supports it if ([obj respondsToSelector:@selector(mutableDeepCopy)]) { cArray[i] = [obj mutableDeepCopy]; } // Then try a shallow mutable copy, if the object supports that else if ([obj respondsToSelector:@selector(mutableCopyWithZone:)]) { cArray[i] = [obj mutableCopy]; } else if ([obj respondsToSelector:@selector(copyWithZone:)]) { cArray[i] = [obj copy]; } else { DLog(@"********Error:NSArray MutableDeepCopy Failed!!! ********"); return nil; } } NSMutableArray *ret = [NSMutableArray arrayWithObjects:cArray count:count]; return ret; } @end @implementation NSDictionary (SJDeepCopy) - (NSDictionary*)deepCopy { NSUInteger count = [self count]; id cObjects[count]; id cKeys[count]; NSEnumerator *e = [self keyEnumerator]; NSUInteger i = 0; id thisKey; while ((thisKey = [e nextObject]) != nil) { id obj = [self objectForKey:thisKey]; if ([obj respondsToSelector:@selector(deepCopy)]) { cObjects[i] = [obj deepCopy]; } else if([obj respondsToSelector:@selector(copyWithZone:)]) { cObjects[i] = [obj copy]; } else { DLog(@"********Error:NSDictionary DeepCopy Failed!!! ********") return nil; } if ([thisKey respondsToSelector:@selector(deepCopy)]) { cKeys[i] = [thisKey deepCopy]; } else if ([thisKey respondsToSelector:@selector(copyWithZone:)]) { cKeys[i] = [thisKey copy]; } else { DLog(@"********Error:NSDictionary Key DeepCopy Failed!!! ********") return nil; } ++i; } NSDictionary *ret = [NSDictionary dictionaryWithObjects:cObjects forKeys:cKeys count:count]; return ret; } - (NSMutableDictionary*)mutableDeepCopy { unsigned int count = [self count]; id cObjects[count]; id cKeys[count]; NSEnumerator *e = [self keyEnumerator]; unsigned int i = 0; id thisKey; while ((thisKey = [e nextObject]) != nil) { id obj = [self objectForKey:thisKey]; // Try to do a deep mutable copy, if this object supports it if ([obj respondsToSelector:@selector(mutableDeepCopy)]) { cObjects[i] = [obj mutableDeepCopy]; } // Then try a shallow mutable copy, if the object supports that else if ([obj respondsToSelector:@selector(mutableCopyWithZone:)]) { cObjects[i] = [obj mutableCopy]; } else if ([obj respondsToSelector:@selector(copyWithZone:)]) { cObjects[i] = [obj copy]; } else { DLog(@"********Error:NSDictionary MutableDeepCopy Failed!!! ********") return nil; } // I don't think mutable keys make much sense, so just do an ordinary copy if ([thisKey respondsToSelector:@selector(deepCopy)]) { cKeys[i] = [thisKey deepCopy]; } else if([thisKey respondsToSelector:@selector(copyWithZone:)]) { cKeys[i] = [thisKey copy]; } else { return nil; } ++i; } NSMutableDictionary *ret = [NSMutableDictionary dictionaryWithObjects:cObjects forKeys:cKeys count:count]; return ret; } @end