做ios的時候總會遇到這樣打問題:用戶點了文本輸入框之後鍵盤遮擋住了原來輸入的位置。
為了解決這個問題,具體需要一下幾步:
1.給當前的UIViewController添加委托
@interface SignupViewController : UIViewController
3.在m文件裡實現委托的方法
<喎?/kf/ware/vc/" target="_blank" class="keylink">vcD4KPHA+PGJyPgo8L3A+CjxwPjxwcmUgY2xhc3M9"brush:java;">- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
// When the user presses return, take focus away from the text field so that the keyboard is dismissed.
NSTimeInterval animationDuration = 0.30f;
[UIView beginAnimations:@"ResizeForKeyboard" context:nil];
[UIView setAnimationDuration:animationDuration];
CGRect rect = CGRectMake(0.0f, 0.0f, self.view.frame.size.width, self.view.frame.size.height);
self.view.frame = rect;
[UIView commitAnimations];
[textField resignFirstResponder];
return YES;
}
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
CGRect frame = textField.frame;
int offset = frame.origin.y + 32 - (self.view.frame.size.height - 216.0);//鍵盤高度216
NSTimeInterval animationDuration = 0.30f;
[UIView beginAnimations:@"ResizeForKeyBoard" context:nil];
[UIView setAnimationDuration:animationDuration];
float width = self.view.frame.size.width;
float height = self.view.frame.size.height;
if(offset > 0)
{
CGRect rect = CGRectMake(0.0f, -offset,width,height);
self.view.frame = rect;
}
[UIView commitAnimations];
}