[cpp]
方法一、橫屏豎屏時分別加載兩個不同的view,手寫view
[cpp]
-(void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
if (UIInterfaceOrientationIsPortrait(toInterfaceOrientation)) {
[landscape removeFromSuperview];
[self.view addSubview:portrait];
}
if (UIInterfaceOrientationIsLandscape(toInterfaceOrientation)) {
[portrait removeFromSuperview];
[self.view addSubview:landscape];
}
}
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
UIControl *back = [[UIControl alloc] initWithFrame:[[UIScreen mainScreen]bounds]];
back.backgroundColor = [UIColor grayColor];
self.view = back;
[back release];
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
portrait = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 300, 440)];
portrait.backgroundColor = [UIColor yellowColor];
// [portrait addButton];
landscape = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 460, 280)];
landscape.backgroundColor = [UIColor greenColor];
[self.view addSubview:portrait];
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
NSLog(@"heheh");
return NO;
}
[cpp]
方法二、在一個XIB裡面添加兩個不同的view,只用改變兩個不同view裡面控件尺寸,動作事件是一樣的
[cpp]
-(void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
if (UIInterfaceOrientationIsPortrait(toInterfaceOrientation)) {
[self.landscapeView removeFromSuperview];
[self.view addSubview:self.portraitView];
}
if (UIInterfaceOrientationIsLandscape(toInterfaceOrientation)) {
[self.portraitView removeFromSuperview];
[self.view addSubview:self.landscapeView];
}
}
- (void)viewDidLoad {
[super viewDidLoad];
[self.view addSubview:self.portraitView];
}