今天為大家介紹一下IOS 的七種手勢,手勢在開發中經常用到,所以就簡單 通俗易懂的說下, 話不多說,直接看代碼:
// 初始化一個UIimageView UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 300, 300)]; imageView.image = [UIImage imageNamed:@"12.jpg"]; // UIImageView的用戶交互是默認關閉的,要想使他可以處理觸摸事件,我們得手動打開它 [imageView setUserInteractionEnabled:YES]; [self.window addSubview:imageView]; //初始化一個視圖(響應者)來承載手勢 /*UIView *gestureView = [[UIView alloc] initWithFrame:CGRectMake(100, 100, 100, 100)]; //當前視圖放置到屏幕中央 gestureView.center = self.window.center; gestureView.backgroundColor = [UIColor yellowColor]; [self.window addSubview:gestureView];
1、輕拍手勢
//創建輕拍手勢 UITapGestureRecognizer *tapGR = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapAction:)];
1.設置觸控對象,和輕拍的次數
//設置觸控對象的個數(幾個手指) [tapGR setNumberOfTouchesRequired:1]; //設置輕拍次數 [tapGR setNumberOfTapsRequired:2]; //給創建好的視圖添加手勢 [gestureView addGestureRecognizer:tapGR]; //輕拍手勢的回調方法 - (void)tapAction:(UITapGestureRecognizer*)sender{ //可以根據手勢得到它當前所作用的視圖 UIImageView *imageView = (UIImageView*)sender.view; //得到textfield viewWithTag此方法的返回值為UIView類型,但是UITextField為UIView的子類,父類對象不能直接指向子類對象,所以需要強制轉換 UITextField *textField = (UITextField*)[self.window viewWithTag:1000]; //回收鍵盤,取消第一響應者 [textField resignFirstResponder]; NSLog(@"我輕拍了gestureView"); }
2、捏合手勢
//創建捏合手勢 UIPinchGestureRecognizer* pinchGR = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchAction:)]; pinchGR.delegate = self; // 可以在同一個視圖上實現多個手勢 //捏合手勢的回調方法 - (void)pinchAction:(UIPinchGestureRecognizer*)sender{ //通過捏合手勢的到縮放比率 float scale = sender.scale; //得到該手勢所作用的視圖 UIView *view = sender.view; //2D仿射變換函數中的縮放函數來實現視圖的放大縮小 //是在原有基礎上來改變當前的視圖 //函數的第一個參數:現有的視圖的transform值 //第二個參數:x軸上的縮放比率 //第三個參數:y軸上的縮放比率 //是在視圖最初的transform狀態上改變,不管執行多少次,都是以該視圖最初的transform狀態為基礎來改變 view.transform = CGAffineTransformMakeScale(2, 2); view.transform = CGAffineTransformScale(view.transform, scale, scale); //每次捏合動作完畢之後,讓此捏合值復原,使得它每次都是從100%開始縮放 sender.scale = 1; }
3、旋轉手勢
//旋轉手勢 UIRotationGestureRecognizer* rotaGR = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotaAction:)]; rotaGR.delegate = self; //旋轉手勢回調方法 - (void)rotaAction:(UIRotationGestureRecognizer*)sender{ //通過手勢的到旋轉角度 float rota = sender.rotation; //得到該手勢作用的視圖 UIView *view = sender.view; //通過2D仿射變換函數中的旋轉函數來使得當前視圖旋轉。 view.transform = CGAffineTransformRotate(view.transform, rota); //復原 sender.rotation = 0; }
4、平移手勢
//平移手勢 UIPanGestureRecognizer *panGP = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panAction:)]; //平移手勢的回調方法 - (void)panAction:(UIPanGestureRecognizer*)sender{ //得到當前手勢所在視圖 UIView *view = sender.view; //得到我們在視圖上移動的偏移量 CGPoint currentPoint = [sender translationInView:view.superview]; //通過2D仿射變換函數中與位移有關的函數實現視圖位置變化 view.transform = CGAffineTransformTranslate(view.transform, currentPoint.x, currentPoint.y); //復原 // 每次都是從00點開始 [sender setTranslation:CGPointZero inView:view.superview]; }
5、邊緣輕掃手勢
//邊緣輕掃手勢 UIScreenEdgePanGestureRecognizer *edgePanGR = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(edgePanAction:)]; edgePanGR.edges = UIRectEdgeAll; //邊緣輕掃手勢回調方法 - (void)edgePanAction:(UIScreenEdgePanGestureRecognizer*)sender{ NSLog(@"我成功的觸發了屏幕邊緣手勢"); }
6、長按手勢
// ⑥長按手勢 UILongPressGestureRecognizer *longPressPR = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(longPressAction:)]; longPressPR.minimumPressDuration = 1; // ⑥長按手勢的回調方法 - (void)longPressAction:(UILongPressGestureRecognizer *)sender{ if (sender.state == UIGestureRecognizerStateEnded) { UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"看你麻痺" message:@"不服你咬死我" delegate:self cancelButtonTitle:@"取消" otherButtonTitles:@"確定", nil]; [alertView show]; } }
7、輕掃手勢
// ⑦輕掃手勢 UISwipeGestureRecognizer *swipeGR = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(swipeAction:)]; // ⑦輕掃手勢的回調方法 - (void)swipeAction:(UISwipeGestureRecognizer *)sender{ if (sender.state == UIGestureRecognizerStateEnded) { UIActionSheet *actionSheet = [[UIActionSheet alloc]initWithTitle:@"槽尼瑪" delegate:self cancelButtonTitle:@"紙張" destructiveButtonTitle:@"哈哈哈" otherButtonTitles:@"切毛毛", nil]; [actionSheet showInView:self.window]; } }
給imageView視圖添加手勢
// 3.給圖片添加手勢 一個視圖可以添加多種手勢,但是一個手勢,只能添加到一個視圖上 [imageView addGestureRecognizer:tapGR]; [imageView addGestureRecognizer:pinchGR]; [imageView addGestureRecognizer:rotaGR]; [imageView addGestureRecognizer:panGR]; [imageView addGestureRecognizer:edgePanGR]; [imageView addGestureRecognizer:longPressPR]; [imageView addGestureRecognizer:swipeGR];
當一個視圖上想要添加多種手勢的時候就要用到手勢的代理(重點)
pragma mark ----手勢的代理方法 // 使得多個手勢可以同時響應 - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{ // 返回值為YES的時候,當執行一個手勢的操作的時候,也可以執行其他手勢的操作 return YES; }
以上所述是小編給大家介紹的IOS中的七種手勢小結,希望對大家有所幫助,如果大家有任何疑問請給我留言,小編會及時回復大家的。在此也非常感謝大家對本站網站的支持!