一、項目簡介
該項目利用UIScrollView的各種滾動事件的監聽,仿造時光網選擇電影票的UI而開發的一個自定義View。使用簡單,可擴展性很強。具備點擊每個Item進行選票功能,選票居中功能,滑動時自動選擇距離中間最近的View處於選中狀態,而且對於滑動時松開手的時候是否有初始速度進行了區分處理。案例演示如下:<br/>
仿時光網選票UI
二、項目講解
1、初始化UIScrollView中每個Item的View,把每個View放到_viewArray數組中,方便接下來的定位和管理。每一個View中包含一個UIImageView,把每一個UIImageView放在_imageViewArray數組中,方便接下來的進行隨著滑動的放大和縮小操作。
-(instancetype)initViewWithImageArray:(NSArray *)imageArray{ if (!imageArray) { return nil; } if (imageArray.count<1) { return nil; } NSInteger totalNum = imageArray.count; self = [super initWithFrame:CGRectMake(0, 40, SCREEN_WIDTH, 120)]; if (self) { _scrollview = [[UIScrollView alloc] initWithFrame:self.bounds]; _scrollview.contentSize = CGSizeMake(LEFT_SPACE*2+SELECT_VIEW_WIDTH+(totalNum-1)*NORMAL_VIEW_WIDTH+(totalNum-1)*ITEM_SPACE, 120); _scrollview.delegate = self; _scrollview.showsHorizontalScrollIndicator = NO; _scrollview.decelerationRate = UIScrollViewDecelerationRateFast; [self addSubview:_scrollview]; UIView *backView = [[UIView alloc] initWithFrame:CGRectMake(-SCREEN_WIDTH, 0, _scrollview.contentSize.width+SCREEN_WIDTH*2, _scrollview.contentSize.height-20)]; backView.backgroundColor = [UIColor lightGrayColor]; [_scrollview addSubview:backView]; _imageViewArray = [NSMutableArray array]; _viewArray = [NSMutableArray array]; CGFloat offsetX = LEFT_SPACE; for (int i=0; i<totalNum; i++) { UIView *view = [[UIView alloc] initWithFrame:CGRectMake(offsetX, 0, NORMAL_VIEW_WIDTH, NORMAL_VIEW_HEIGHT)]; [_scrollview addSubview:view]; [_viewArray addObject:view]; offsetX += NORMAL_VIEW_WIDTH+ITEM_SPACE; CGRect rect; if (i==0) { rect = CGRectMake(-(SELECT_VIEW_WIDTH-NORMAL_VIEW_WIDTH)/2, 0, SELECT_VIEW_WIDTH, SELECT_VIEW_HEIGHT); }else{ rect = CGRectMake(0, 0, NORMAL_VIEW_WIDTH, NORMAL_VIEW_HEIGHT); } UIImageView *imageView = [[UIImageView alloc] initWithFrame:rect]; imageView.image = imageArray[i]; imageView.tag = i; imageView.userInteractionEnabled = YES; UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(clickImage:)]; [imageView addGestureRecognizer:tap]; [view addSubview:imageView]; [_imageViewArray addObject:imageView]; } } return self; }
2、在滑動的過程中,我們實時的需要改變計算哪一個Item距離中間最近,在過渡到最中間的過程中,選中的Item距離中間越近,選中Item的frame越大,反則越小。
-(void)scrollViewDidScroll:(UIScrollView *)scrollView{ int currentIndex = scrollView.contentOffset.x/(NORMAL_VIEW_WIDTH+ITEM_SPACE); if (currentIndex>_imageViewArray.count-2||currentIndex<0) { return; } int rightIndex = currentIndex+1; UIImageView *currentImageView = _imageViewArray[currentIndex]; UIImageView *rightImageView = _imageViewArray[rightIndex]; CGFloat scale = (scrollView.contentOffset.x-currentIndex*(NORMAL_VIEW_WIDTH+ITEM_SPACE))/(NORMAL_VIEW_WIDTH+ITEM_SPACE); //NSLog(@"%f",scale); CGFloat width = SELECT_VIEW_WIDTH-scale*(SELECT_VIEW_WIDTH-NORMAL_VIEW_WIDTH); CGFloat height = SELECT_VIEW_HEIGHT-scale*(SELECT_VIEW_HEIGHT-NORMAL_VIEW_HEIGHT); if (width<NORMAL_VIEW_WIDTH) { width = NORMAL_VIEW_WIDTH; } if (height<NORMAL_VIEW_HEIGHT) { height = NORMAL_VIEW_HEIGHT; } if (width>SELECT_VIEW_WIDTH) { width = SELECT_VIEW_WIDTH; } if (height>SELECT_VIEW_HEIGHT) { height = SELECT_VIEW_HEIGHT; } CGRect rect = CGRectMake(-(width-NORMAL_VIEW_WIDTH)/2, 0, width, height); currentImageView.frame = rect; width = NORMAL_VIEW_WIDTH+scale*(SELECT_VIEW_WIDTH-NORMAL_VIEW_WIDTH); height = NORMAL_VIEW_HEIGHT+scale*(SELECT_VIEW_HEIGHT-NORMAL_VIEW_HEIGHT); if (width<NORMAL_VIEW_WIDTH) { width = NORMAL_VIEW_WIDTH; } if (height<NORMAL_VIEW_HEIGHT) { height = NORMAL_VIEW_HEIGHT; } if (width>SELECT_VIEW_WIDTH) { width = SELECT_VIEW_WIDTH; } if (height>SELECT_VIEW_HEIGHT) { height = SELECT_VIEW_HEIGHT; } rect = CGRectMake(-(width-NORMAL_VIEW_WIDTH)/2, 0, width, height); NSLog(@"%@",NSStringFromCGRect(rect)); rightImageView.frame = rect; }
3、點擊某一個Item,讓Item處於中間選中狀態。
-(void)clickImage:(UITapGestureRecognizer *)tap{ UIImageView *imageView = (UIImageView *)tap.view; NSInteger tag = imageView.tag; UIView *containerView = _viewArray[tag]; CGFloat offsetX = CGRectGetMidX(containerView.frame)-SCREEN_WIDTH/2; [_scrollview scrollRectToVisible:CGRectMake(offsetX, 0, SCREEN_WIDTH, 120) animated:YES]; if (_delegate && [_delegate respondsToSelector:@selector(itemSelected:)]) { [_delegate itemSelected:tag]; } }
4、當用戶在滑動結束,並具有初始速度的時候,當滑動停止的時候,我們需要把距離中間最近Item定位到最中間。
-(void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView{ int currentIndex = roundf(scrollView.contentOffset.x/(NORMAL_VIEW_WIDTH+ITEM_SPACE)); UIView *containerView = _viewArray[currentIndex]; CGFloat offsetX = CGRectGetMidX(containerView.frame)-SCREEN_WIDTH/2; [_scrollview scrollRectToVisible:CGRectMake(offsetX, 0, SCREEN_WIDTH, 120) animated:YES]; if (_delegate && [_delegate respondsToSelector:@selector(itemSelected:)]) { [_delegate itemSelected:currentIndex]; } }
5、當用戶在滑動結束的時候,但是沒有初始速度的時候,此時不會觸發-(void)scrollViewDidEndDecelerating:(UIScrollView )scrollView方法,我們需要在-(void)scrollViewDidEndDragging:(UIScrollView )scrollView willDecelerate:(BOOL)decelerate方法中,進行處理。
-(void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate{ if (!decelerate) { int currentIndex = roundf(scrollView.contentOffset.x/(NORMAL_VIEW_WIDTH+ITEM_SPACE)); UIView *containerView = _viewArray[currentIndex]; CGFloat offsetX = CGRectGetMidX(containerView.frame)-SCREEN_WIDTH/2; [_scrollview scrollRectToVisible:CGRectMake(offsetX, 0, SCREEN_WIDTH, 120) animated:YES]; if (_delegate && [_delegate respondsToSelector:@selector(itemSelected:)]) { [_delegate itemSelected:currentIndex]; } } }
6、注意點,設置_scrollview.decelerationRate = UIScrollViewDecelerationRateFast;減慢UIScrollView滑動速度。會使用戶體驗更好。
三、項目使用
1、本項目支持CocosPod,引用工程代碼如下:
pod 'YXFilmSelectView', '~> 0.0.1'
2、使用方法
YXFilmSelectView *filmSelectView = [[YXFilmSelectView alloc] initViewWithImageArray:imageArray]; filmSelectView.delegate = self; [self.view addSubview:filmSelectView];
3、提供YXFilmSelectViewDelegate代理,用於每一個Item處於選中狀態的處理。
- (void)itemSelected:(NSInteger)index{ _containerView.backgroundColor = _colorArray[index%_colorArray.count]; _showLabel.text = [NSString stringWithFormat:@"%zi",index]; }
四、Demo下載地址
Demo下載地址
以上就是IOS 仿時光網選票UI實例,有需要的朋友可以參考下,謝謝大家對本站的支持!