IOS 錄音轉碼MP3及轉碼BASE64上傳
一,開始錄音
NSLog(@"開始錄音"); [self startRecord]; - (void)startRecord { //刪除上次生成的文件,保留最新文件 NSFileManager *fileManager = [NSFileManager defaultManager]; if ([NSTemporaryDirectory() stringByAppendingString:@"myselfRecord.mp3"]) { [fileManager removeItemAtPath:[NSTemporaryDirectory() stringByAppendingString:@"myselfRecord.mp3"] error:nil]; } if ([NSTemporaryDirectory() stringByAppendingString:@"selfRecord.wav"]) { [fileManager removeItemAtPath:[NSTemporaryDirectory() stringByAppendingString:@"selfRecord.wav"] error:nil]; } //開始錄音 //錄音設置 NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc] init]; //設置錄音格式 AVFormatIDKey==kAudioFormatLinearPCM [recordSetting setValue:[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey]; //設置錄音采樣率(Hz) 如:AVSampleRateKey==8000/44100/96000(影響音頻的質量), 采樣率必須要設為11025才能使轉化成mp3格式後不會失真 [recordSetting setValue:[NSNumber numberWithFloat:11025.0] forKey:AVSampleRateKey]; //錄音通道數 1 或 2 ,要轉換成mp3格式必須為雙通道 [recordSetting setValue:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey]; //線性采樣位數 8、16、24、32 [recordSetting setValue:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey]; //錄音的質量 [recordSetting setValue:[NSNumber numberWithInt:AVAudioQualityHigh] forKey:AVEncoderAudioQualityKey]; //存儲錄音文件 recordUrl = [NSURL URLWithString:[NSTemporaryDirectory() stringByAppendingString:@"selfRecord.wav"]]; //初始化 audioRecorder = [[AVAudioRecorder alloc] initWithURL:recordUrl settings:recordSetting error:nil]; //開啟音量檢測 audioRecorder.meteringEnabled = YES; audIOSession = [AVAudIOSession sharedInstance];//得到AVAudioSession單例對象 if (![audioRecorder isRecording]) { [audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];//設置類別,表示該應用同時支持播放和錄音 [audioSession setActive:YES error:nil];//啟動音頻會話管理,此時會阻斷後台音樂的播放. [audioRecorder prepareToRecord]; [audioRecorder peakPowerForChannel:0.0]; [audioRecorder record]; } }
二,停止錄音
[self endRecord]; - (void)endRecord { [audioRecorder stop]; //錄音停止 [audioSession setActive:NO error:nil]; //一定要在錄音停止以後再關閉音頻會話管理(否則會報錯),此時會延續後台音樂播放 }
三,轉碼成MP3
- (void)transformCAFToMP3 { mp3FilePath = [NSURL URLWithString:[NSTemporaryDirectory() stringByAppendingString:@"myselfRecord.mp3"]]; @try { int read, write; FILE *pcm = fopen([[recordUrl absoluteString] cStringUsingEncoding:1], "rb"); //source 被轉換的音頻文件位置 fseek(pcm, 4*1024, SEEK_CUR); //skip file header FILE *mp3 = fopen([[mp3FilePath absoluteString] cStringUsingEncoding:1], "wb"); //output 輸出生成的Mp3文件位置 const int PCM_SIZE = 8192; const int MP3_SIZE = 8192; short int pcm_buffer[PCM_SIZE*2]; unsigned char mp3_buffer[MP3_SIZE]; lame_t lame = lame_init(); lame_set_in_samplerate(lame, 11025.0); lame_set_VBR(lame, vbr_default); lame_init_params(lame); do { read = (int)fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm); if (read == 0) write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE); else write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE); fwrite(mp3_buffer, write, 1, mp3); } while (read != 0); lame_close(lame); fclose(mp3); fclose(pcm); } @catch (NSException *exception) { NSLog(@"%@",[exception description]); } @finally { NSLog(@"MP3生成成功"); base64Str = [self mp3ToBASE64]; } }
四,上傳需要轉碼BASE64
- (NSString *)mp3ToBASE64{ NSData *mp3Data = [NSData dataWithContentsOfFile:[NSTemporaryDirectory() stringByAppendingString:@"myselfRecord.mp3"]]; NSString *_encodedImageStr = [mp3Data base64Encoding]; NSLog(@"===Encoded image:\n%@", _encodedImageStr); return _encodedImageStr; }
備注:其中可以直接生成的.caf .wav 有壓縮的MP3需要轉格式,不能直接錄音生成
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