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iOS仿郵箱年夜師的九宮格手勢暗碼解鎖

編輯:IOS開發綜合

本文實例為年夜家分享了IOS手勢暗碼解鎖的相干代碼,供年夜家參考,詳細內容以下

//
// LockView.m
// 手勢解鎖
//
// Created by Daniel on 16/4/4.
// Copyright © 2016年 Daniel. All rights reserved.
//
 
 
#import "LockView.h"
 
@interface LockView ()
 
/** 保留已選中的按鈕 */
@property(nonatomic, strong) NSMutableArray *selectedBtn;
/** 以後觸摸點 */
@property(nonatomic, assign) CGPoint curp;
@end
 
@implementation LockView
 
- (NSMutableArray *)selectedBtn {
  if (_selectedBtn == nil) {
    _selectedBtn = [NSMutableArray array];
  }
  return _selectedBtn;
}
 
- (IBAction)pan:(UIPanGestureRecognizer *)pan {
   
  //獲得以後觸摸點
  _curp = [pan locationInView:self];
   
  //斷定觸摸點在不在按鈕上
  for (UIButton *btn in self.subviews) {
    //假如在按鈕上就設置選中狀況
     
    //觸摸點必需在button中間點30規模內才選中,更准確,體驗更好
    CGRect rect = CGRectMake(btn.center.x, btn.center.y, 30, 30);
     
    if (CGRectContainsPoint(rect, _curp) && btn.selected == NO) {
      btn.selected = YES;
       
      //將這個選中的按鈕保留起來
      [self.selectedBtn addObject:btn];
       
       
    }
  }
   
  //重繪,挪用drawRect辦法
  [self setNeedsDisplay];
   
  //手指抬起時
  if(pan.state == UIGestureRecognizerStateEnded) {
     
    NSMutableString *strM = [NSMutableString string];
     
    //假如以後觸摸點不在Button上,則手指抬起時,就顯示選中的Button和連線
    UIButton *lastBtn = [self.selectedBtn lastObject];
     
    //把最初一個選中按鈕的中間點設置為以後觸摸點,消除最初多出來的一截連線
    _curp = lastBtn.center;
 
    for (UIButton *btn in self.selectedBtn) {
      //保留手勢暗碼
      [strM appendFormat:@"%ld", btn.tag];
    }
     
    //strM就是暗碼了
    NSLog(@"%@",strM);
     
    //TODO:比較之前保留的暗碼,假如對了就直接跳轉界面了
     
    //NSLog(@"手指抬起");
    //這裡了履行完以後體系主動挪用了重繪辦法
     
    //期待2s後消除一切連線,消除Button的選中狀況
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1.2 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
      //撤消按鈕選中
      //[self.selectedBtn makeObjectsPerformSelector:@selector(setSelected:) withObject:NO];這句不曉得為啥沒有用果,只好用輪回了
      for (UIButton *btn in self.selectedBtn) {
        [btn setSelected:NO];
      }
      //消除連線,清空選中按鈕
      [self.selectedBtn removeAllObjects];
      [self setNeedsDisplay];
    });
     
  }
   
   
}
 
- (void)drawRect:(CGRect)rect {
 
  NSInteger count = self.selectedBtn.count;
   
  //假如沒有按鈕被選中,就不畫線
  if (count == 0) {
    return;
  }
   
  UIBezierPath *path = [UIBezierPath bezierPath];
   
  //把一切點都連完線
  for (int i = 0; i < count; i++) {
    UIButton * btn = self.selectedBtn[i];
    if (i == 0) {
      //假如是第一個點,就設置為終點
      [path moveToPoint:btn.center];
    }else {
      //添加連線
      [path addL.netoPoint: btn.center];
    }
  }
   
  //畫最初一個點得手指觸摸點之間的線
  [path addL.netoPoint:_curp];
   
  [[UIColor greenColor]set];
  path.lineJoinStyle = kCGLineJoinRound;
  path.lineWidth = 8;
  [path stroke];
   
}
 
- (void)awakeFromNib {
   
  //創立9個按鈕
  for (int i = 0; i < 9; i++) {
    UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
     
    //不許可與用戶交互,也就是點擊事宜不作處置
    btn.userInteractionEnabled = NO;
     
    btn.tag = i;
     
    [btn setImage:[UIImage imageNamed:@"gesture_node_normal"] forState:UIControlStateNormal];
     
    [btn setImage:[UIImage imageNamed:@"gesture_node_highlighted"] forState:UIControlStateSelected];
     
    [self addSubview:btn];
  }
   
}
 
- (void)layoutSubviews {
   
  [super layoutSubviews];
   
  //結構子控件
  NSInteger count = self.subviews.count;
  //列數
  int cols = 3;
   
  CGFloat x = 0;
  CGFloat y = 0;
  CGFloat w = 74;
  CGFloat h = 74;
  //間距
  CGFloat margin = (self.bounds.size.width - w * cols) / (cols + 1);
   
  CGFloat col = 0;
  CGFloat row = 0;
   
  for (NSInteger i = 0; i < count; i++) {
     
    UIButton *btn = self.subviews[i];
     
    //盤算以後button的列行和xy值
    col = i % cols;
    row = i / cols;
    x = margin + col * (margin + w);
    y = row * (margin + w);
    btn.frame = CGRectMake(x, y, w, h);
  }
   
   
}
 
@end

後果圖:

以上就是本文的全體內容,願望對年夜家的進修有所贊助。

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