#include <sys/types.h> #include <sys/sysctl.h> //取得裝備型號 + (NSString *)getCurrentDeviceModel { int mib[2]; size_t len; charchar *machine; mib[0] = CTL_HW; mib[1] = HW_MACHINE; sysctl(mib, 2, NULL, &len, NULL, 0); machine = malloc(len); sysctl(mib, 2, machine, &len, NULL, 0); NSString *platform = [NSString stringWithCString:machine encoding:NSASCIIStringEncoding]; free(machine); // iPhone if ([platform isEqualToString:@"iPhone1,1"]) return @"iPhone2G"; if ([platform isEqualToString:@"iPhone1,2"]) return @"iPhone3G"; if ([platform isEqualToString:@"iPhone2,1"]) return @"iPhone3GS"; if ([platform isEqualToString:@"iPhone3,1"]) return @"iPhone4"; if ([platform isEqualToString:@"iPhone3,2"]) return @"iPhone4"; if ([platform isEqualToString:@"iPhone3,3"]) return @"iPhone4"; if ([platform isEqualToString:@"iPhone4,1"]) return @"iPhone4S"; if ([platform isEqualToString:@"iPhone5,1"]) return @"iPhone5"; if ([platform isEqualToString:@"iPhone5,2"]) return @"iPhone5"; if ([platform isEqualToString:@"iPhone5,3"]) return @"iPhone5c"; if ([platform isEqualToString:@"iPhone5,4"]) return @"iPhone5c"; if ([platform isEqualToString:@"iPhone6,1"]) return @"iPhone5s"; if ([platform isEqualToString:@"iPhone6,2"]) return @"iPhone5s"; if ([platform isEqualToString:@"iPhone7,2"]) return @"iPhone6"; if ([platform isEqualToString:@"iPhone7,1"]) return @"iPhone6Plus"; if ([platform isEqualToString:@"iPhone8,1"]) return @"iPhone6s"; if ([platform isEqualToString:@"iPhone8,2"]) return @"iPhone6sPlus"; if ([platform isEqualToString:@"iPhone8,3"]) return @"iPhoneSE"; if ([platform isEqualToString:@"iPhone8,4"]) return @"iPhoneSE"; if ([platform isEqualToString:@"iPhone9,1"]) return @"iPhone7"; if ([platform isEqualToString:@"iPhone9,2"]) return @"iPhone7Plus"; //iPod Touch if ([platform isEqualToString:@"iPod1,1"]) return @"iPodTouch"; if ([platform isEqualToString:@"iPod2,1"]) return @"iPodTouch2G"; if ([platform isEqualToString:@"iPod3,1"]) return @"iPodTouch3G"; if ([platform isEqualToString:@"iPod4,1"]) return @"iPodTouch4G"; if ([platform isEqualToString:@"iPod5,1"]) return @"iPodTouch5G"; if ([platform isEqualToString:@"iPod7,1"]) return @"iPodTouch6G"; //iPad if ([platform isEqualToString:@"iPad1,1"]) return @"iPad"; if ([platform isEqualToString:@"iPad2,1"]) return @"iPad2"; if ([platform isEqualToString:@"iPad2,2"]) return @"iPad2"; if ([platform isEqualToString:@"iPad2,3"]) return @"iPad2"; if ([platform isEqualToString:@"iPad2,4"]) return @"iPad2"; if ([platform isEqualToString:@"iPad3,1"]) return @"iPad3"; if ([platform isEqualToString:@"iPad3,2"]) return @"iPad3"; if ([platform isEqualToString:@"iPad3,3"]) return @"iPad3"; if ([platform isEqualToString:@"iPad3,4"]) return @"iPad4"; if ([platform isEqualToString:@"iPad3,5"]) return @"iPad4"; if ([platform isEqualToString:@"iPad3,6"]) return @"iPad4"; //iPad Air if ([platform isEqualToString:@"iPad4,1"]) return @"iPadAir"; if ([platform isEqualToString:@"iPad4,2"]) return @"iPadAir"; if ([platform isEqualToString:@"iPad4,3"]) return @"iPadAir"; if ([platform isEqualToString:@"iPad5,3"]) return @"iPadAir2"; if ([platform isEqualToString:@"iPad5,4"]) return @"iPadAir2"; //iPad mini if ([platform isEqualToString:@"iPad2,5"]) return @"iPadmini1G"; if ([platform isEqualToString:@"iPad2,6"]) return @"iPadmini1G"; if ([platform isEqualToString:@"iPad2,7"]) return @"iPadmini1G"; if ([platform isEqualToString:@"iPad4,4"]) return @"iPadmini2"; if ([platform isEqualToString:@"iPad4,5"]) return @"iPadmini2"; if ([platform isEqualToString:@"iPad4,6"]) return @"iPadmini2"; if ([platform isEqualToString:@"iPad4,7"]) return @"iPadmini3"; if ([platform isEqualToString:@"iPad4,8"]) return @"iPadmini3"; if ([platform isEqualToString:@"iPad4,9"]) return @"iPadmini3"; if ([platform isEqualToString:@"iPad5,1"]) return @"iPadmini4"; if ([platform isEqualToString:@"iPad5,2"]) return @"iPadmini4"; if ([platform isEqualToString:@"i386"]) return @"iPhoneSimulator"; if ([platform isEqualToString:@"x86_64"]) return @"iPhoneSimulator"; return platform; }
獲得裝備信息總結
1、獲得裝備的信息
UIDevice *device = [[UIDevice alloc] int]; NSString *name = device.name; //獲得裝備一切者的稱號 NSString *model = device.name; //獲得裝備的種別 NSString *type = device.localizedModel; //獲得當地化版本 NSString *systemName = device.systemName; //獲得以後運轉的體系 NSString *systemVersion = device.systemVersion;//獲得以後體系的版本
2、獲得裝備的獨一標示符
NSString *identifier = [[[UIDevice currentDevice] identifierForVendor] UUIDString];
3、為體系創立一個隨機的標示符
(NSString*) createUUID { NSString *id = [[NSUserDefaults standardUserDefaults] objectForKey:@"UUID"]; //獲得標識為"UUID"的值 if(id == nil) { if([[[UIDevice currentDevice] systemVersion] floatValue] > 6.0) { NSString *identifierNumber = [[NSUUID UUID] UUIDString]; //IOS 6.0 以後可使用的api [[NSUserDefaults standardUserDefaults] setObject:identifierNumber forKey:@"UUID"]; //保留為UUID [[NSUserDefaults standardUserDefaults] synchronize]; } else{ CFUUIDRef uuid = CFUUIDCreate(NULL); CFStringRef uuidString = CFUUIDCreateString(NULL, uuid); //IOS6.0之前應用的api NSString *identifierNumber = [NSString stringWithFormat:@"%@", uuidString]; [[NSUserDefaults standardUserDefaults] setObject:identifierNumber forKey:@"UUID"]; [[NSUserDefaults standardUserDefaults] synchronize]; CFRelease(uuidString); CFRelease(uuid); } return [[NSUserDefaults standardUserDefaults] objectForKey@"UUID"]; } return id; }
4、獲得以後屏幕分辯率的信息
CGRect rect = [[UIScreen mainScreen] bounds]; CGFloat scale = [[UIScreen mainScreen].scale]; CGFloat width = rect.size.width * scale; CGFloat height = rect.size.height * scale;
5、獲得運營商的信息
須要先導入頭文件
#import <CoreTelephony/CTCarrier.h> #import <CoreTelephony/CTTelephon.networkInfo.h>
創立對象
CCTelephon.networkInfo *info = [[CTTelephon.networkInfo alloc] init];
獲得運轉商的稱號
CTCarrier *carrier = [info subscriberCellularProvider]; NSString *mCarrier = [NSString stringWithFormat:@"%@",[carrier carrierName]];
獲得以後收集的類型
IOS7以後可以依照以下方法獲得。便利並且類型多
NSString *mConnectType = [[NSString alloc] initWithFormat:@"%@",info.currentRadioAccessTechnology];
類型有以下:
CTRadioAccessTechnologyGPRS //介於2G和3G之間,也叫2.5G ,過度技巧 CTRadioAccessTechnologyEdge //EDGE為GPRS到第三代挪動通訊的過渡,EDGE俗稱2.75G CTRadioAccessTechnologyWCDMA CTRadioAccessTechnologyHSDPA //亦稱為3.5G(3?G) CTRadioAccessTechnologyHSUPA //3G到4G的過度技巧 CTRadioAccessTechnologyCDMA1x //3G CTRadioAccessTechnologyCDMAEVDORev0 //3G尺度 CTRadioAccessTechnologyCDMAEVDORevA CTRadioAccessTechnologyCDMAEVDORevB CTRadioAccessTechnologyeHRPD //電信應用的一種3G到4G的演進技巧, 3.75G CTRadioAccessTechnologyLTE //接近4G
ios7之前的話apple給我們供給了Reachability來獲得。
起首要導入SystemConfiguration.framework,把下載上去的Reachability.h和Reachability.m加進項目中
Reachability *reach = [Reachability reachabilityWithHostName:@"www.apple.com"]; switch([reach currentReachabilityStatus]) { case NotReachable: //沒有銜接上 //do something break; case ReachableViaWiFi: //經由過程wifi銜接 //do something break; case ReachableViaWWAN: //經由過程GPRS銜接 //do something break; default: <span > </span>//未知情形 //do something break; }
6、獲得以後旌旗燈號的強弱
這個貌似沒有給出官方的api,然則網上有人說可以用公有的api完成,然則通不外appStore的審核,辦法以下:
應用linux下靜態庫顯式挪用api的函數。先包括頭文件 #import <dlfcn.h>
(int) getSignalLevel { voidvoid *libHandle = dlopen("/System/Library/Frameworks/CoreTelephony.framework/CoreTelephony",RTLD_LAZY);//獲得庫句柄 int (*CTGetSignalStrength)(); //界說一個與將要獲得的函數婚配的函數指針 CTGetSignalStrength = (int(*)())dlsym(libHandle,"CTGetSignalStrength"); //獲得指命名稱的函數 if(CTGetSignalStrength == NULL) return -1; else{ int level = CTGetSignalStrength(); dlclose(libHandle); //切記封閉庫 return level } }
7、裝備震撼
須要參加AudioToolbox framework,導入頭文件 #import <AudioToolbox/AudioToolbox.h>
在須要震撼的處所添加代碼:
AudioServicesPlaySystemSound ( kSystemSoundID_Vibrate) ;
然則貌似這個不支撐傳入震撼時光和形式,本身去掌握吧。
8、獲得電池的相干信息
@implementation DosBat target=_blank class=infotextkey>BatterMonitor //獲得電池以後的狀況,共有4種狀況 -(NSString*) getDosBat target=_blank class=infotextkey>BatteryState { UIDevice *device = [UIDevice currentDevice]; if (device.DosBat target=_blank class=infotextkey>BatteryState == UIDeviceBatteryStateUnknown) { return @"UnKnow"; }else if (device.batteryState == UIDeviceBatteryStateUnplugged){ return @"Unplugged"; }else if (device.batteryState == UIDeviceBatteryStateCharging){ return @"Charging"; }else if (device.batteryState == UIDeviceBatteryStateFull){ return @"Full"; } return nil; } //獲得電量的品級,0.00~1.00 -(float) getBatteryLevel { return [UIDevice currentDevice].batteryLevel; } -(void) getBatteryInfo { NSString *state = getBatteryState(); float level = getBatteryLevel()*100.0; //yourControlFunc(state, level); //寫本身要完成的獲得電量信息後怎樣處置 } //翻開對電量和電池狀況的監控,相似准時器的功效 -(void) didLoad { [[UIDevice currentDevice] setBatteryMonitoringEnable:YES]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(getBatteryInfo:) name:UIDeviceBatteryStateDidChangeNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(getBatteryInfo:) name:UIDeviceBatteryLevelDidChangeNotification object:nil]; [NSTimer scheduledTimerWithTimeInterval:0.5f target:self selector:@selector(getBatteryInfo:) userInfo:nil repeats:YES]; } @end
9、app中翻開一個網頁
這個比擬簡略,直接用供給的接口openURL便可。
NSString *url = @"www.apple.com" [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]];
10、app中翻開另外一個app
翻開另外一個app照樣可以經由過程openURL來完成。然則要分兩種情形。第一種是啟動內置的運用,普通的德律風,閱讀器,短信和
郵件可以直接挪用並添加參數,比方
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"tel://10086"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"mailto://[email protected]"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"sms://10086"]];
第二種情形是要翻開本身開辟的app,這類情形則要為將要翻開的app注冊一個URL協定。這個可以在項目標文件info.plist中注冊。
重要操作為:
Step1. 右鍵,選擇“Add Row”
Step2. Key值選擇“URL types”
Step3. 翻開“Item 0″,然後為該key增長一個URL identifier。可所以任何值,但建議用“反域名”(例如 “com.fcplayer.testHello”)。
Step4. 在“Item 0”下再加一行。
Step5. 選擇“URL Schemes” 作為Key。
Step6. 輸出你的URL協定名 (例如“testHello://” 應寫做“testHello”)。假如有需要,你可以在這裡參加多個協定。
其其實翻開的時刻只須要URL Schemes便可,URL identifier是可選項。假如須要傳送參數,可以在URL Schemes://添加你的參數,格局和網頁開辟的傳遞參數差不多。(又或許URL Schemes://URL identifier@添加的參數)症結是要和吸收參數方界說利益理的方法。然後在須要翻開的處所添加代碼:
NSString *url = @"URL Schemes的途徑" [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]];
以上所述是小編給年夜家引見的iOS獲得以後裝備型號等信息包括iPhone7和iPhone7P,願望對年夜家有所贊助,假如年夜家有任何疑問請給我留言,小編會實時答復年夜家的。在此也異常感激年夜家對本站網站的支撐!
【iOS獲得以後裝備型號等信息(全)包括iPhone7和iPhone7P】的相關資料介紹到這裡,希望對您有所幫助! 提示:不會對讀者因本文所帶來的任何損失負責。如果您支持就請把本站添加至收藏夾哦!